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3d Architectural Rendering of:

NFL Stadium


Proof of concept/ test. The goal was to populate a stadium with about 70,000 individual 3d people, each with different poses and different clothing. The stadium was to be designed as an extension of a roulette wheel. Ultimately the rendered image would be part of the graphics used to promote a game. Unfortunately the project was cancelled before completion. But it was fun to work out the programs and math to populate that stadium.

3d Architectural Rendering of: NFL Stadium(medium)

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Rendering Rule #18

Asphalt (roads) should generally have a small amount of reflection. Partly because they are subtly reflective but more importantly because it transforms that large boring dark expanse into something more interesting. It also adds depth to the 3d rendering. If they'd be there in the real world, add road striping too...but not so much that they become a focal point. You're just trying to break up the monotonous space.
3d Architectural Rendering Services
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