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3d Architectural Rendering of:

NFL Stadium


Proof of concept/ test. The goal was to populate a stadium with about 70,000 individual 3d people, each with different poses and different clothing. The stadium was to be designed as an extension of a roulette wheel. Ultimately the rendered image would be part of the graphics used to promote a game. Unfortunately the project was cancelled before completion. But it was fun to work out the programs and math to populate that stadium.

3d Architectural Rendering of: NFL Stadium(medium)

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Rendering Rule #19

Reflections. I find it's useful to add reflection to most objects in an architectural rendering. You'll need to adjust this based on render times, but if you look around you'll see that most objects have some level of reflectivity. The next trick is to figure out how much reflection to show. Often I like to crank it up to the point where it's obviously too much, then dial it back down.
3d Architectural Rendering Services
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