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3d Rendering of:

Catellus MOB
Version B

Austin, TX


See also:
Select for related 3d architectural rendering/ animation : 3d Architectural Rendering of: Catellus MOB Version A  Version A
3d Rendering of: Catellus MOB - Version B(medium)

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spacer 3d Rendering of: Catellus MOB - Version B (thumbnail) spacer 3d Architectural Rendering of: Catellus MOB - Version A (thumbnail) spacer 3d Architectural Visualization of: Beltway Park Northwest (thumbnail) spacer 3d Rendering of: Old BAMC Two - 6 Story Version (thumbnail) spacer Architectural Illustration of: Beach (thumbnail) spacer Architectural Rendering of: Kaufman - Birds Eye View (thumbnail) spacer Architectural Visualization of: Kaufman - Pedestrian Eye View (thumbnail) spacer Rendering of: Rob Roy Office Park (thumbnail) spacer
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Rendering Rule #28

Your goal is similar to that of a professional photographer. It's not so much to show your subject as it is, but instead to show its spirit....what it strives for....what is most important. You'll want to be entertaining and to tell a story. In the case of architectural rendering it should entertain and make the viewer feel good about the building. You should want to experience it in person and to feel better for having seen it.
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