A single still of a 3 story, 148,000 sf office building in Northwest Austin. This building was eventually sold and is now owned by TASB (Texas Association of School Boards).
#1 of 4 Exterior and one interior architectural 3d rendering along with a 3d animation of the complete design for the new mixed use development in west Austin.
#2 of 4 Exterior and one interior architectural 3d rendering along with a 3d animation of the complete design for the new mixed use development in west Austin.
#3 of 4 Exterior and one interior architectural 3d rendering along with a 3d animation of the complete design for the new mixed use development in west Austin.
#4 of 4 Exterior and one interior architectural 3d rendering along with a 3d animation of the complete design for the new mixed use development in west Austin.
Proof of concept/ test. The goal was to populate a stadium with about 70,000 individual 3d people, each with different poses and different clothing. The stadium was to be designed as an extension of a roulette wheel. Ultimately the rendered image would be part of the graphics used to promote a game. Unfortunately the project was cancelled before completion. But it was fun to work out the programs and math to populate that stadium.
One interior and one exterior rendering of STG's and White Construction's entry in a competition to design the new Social Security building in Austin, Texas.
One interior 3d rendering and four exterior renderings along with a 3d animation of the complete design for the new mixed use development in west Austin.
One interior and one exterior rendering of STG's and White Construction's entry in a competition to design the new Social Security building in Austin, Texas.
1 of 3 - Forensic animation reconstructing the events directly preceding a train-pedestrian accident. The same animation is shown from varying view points included pedestrian, engineer and oblique.
2 of 3 - Forensic animation reconstructing the events directly preceding a train-pedestrian accident. The same animation is shown from varying view points included pedestrian, engineer and oblique.
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